![]() ![]() So in short, how to fix it, build a bigger engine, or add more gears, or make the car more aerodynamic (wedge-ie shape), or lighter, or change vehicle types to something smaller, like Micro Car. I don't want to blow my engine trying to drive around a metro. The speed limit outside my house (on city road) is 70km/h. Smart TwoFour's top speed is between 135 km/h and 145km/h, and the Fiat Panda is between 138 km/h and 183km/h. ![]() The closest variant is the "Micro Car", designed to be slightly larger than a true micro car.Īnyway, 1970s Fiat 500 (City Car) top speed was around 100km/h. In the English version of the game there is no "City Car". One of which was a early 90s model.Īlso note, you might be having translation issues if you are not playing the game in English. As a compact car owner, I've driven both mine above 100mph on occasions. If you are designing something like "Compact Car" then you will need to go faster than 60km/h. Which 60km/h would be fast enough for a Microcar. Which car type were you using to create your "city car"? A city car would be something like a Microcar type. Thus you will have reduced sales in that segment. If you're looking at the warning, then your car is not fast enough for the classification of vehicles you are designing for. If you're looking at the acceleration stats (0-60mph, 0-100km/h) then your vehicle can not hit those top speeds, thus they can't be measured. Super cheap car types need to be super cheap to get pricing bonuses.Are you looking at the acceleration stats? Or are you looking at the warnings? All other Phaetons have the same issue in that city if they're priced above those values. Solving for X, < $404 for maximum bonus of doubling your buyer rating at that point. At the point in history you provided the save game, and in the city I was checking at, you would need: 0 = (((1136 * (1/1.25))/ X ) - 1.25 ) / 1 They're the cheapest car type in the game. It’s set up and ready to go from the moment you fire up a new game, and there’s a small degree of fun to. That gives you: (((1136 * (1/1.25))/1278) - 1.25 ) / 1 Which comes out to: -0.5389 GearCity takes a much more well-rounded approach to this, and is a fully featured game. Using the default values, the variables are: (((CityInfo.City_CAP * (TypeData->carWealthIndex/1.25))/static_cast(CarInfo.et_adjPrice)) - 1.25 ) / static_cast(TypeData->carWealthIndex) If the save might be useful at this point, I can provide the mod, but if not (might be too late, despite it still being at -0.5 after restoring), it's ok and I will keep an eye on this. I will try to keep an eye to see if this happens again.ĮDIT: I completely forgot, I'm not sure you'll be able to load the save. I went on my discontinued vehicles and restored the model where this happened and it still has a -0.5 pricing effect, not sure if it's still helpful at this point, but this is the save: Unfortunately, I kept playing and I'm already 10 years further, I checked each vehicle individually and they have their own price effect. Yes, even a few months later, the pricing effect was still "stuck" at -0.5. ![]() But how do I upload it on reddit if I create a topic with text? I know how to do it with an image, but it doesn't allow to add text, I think. That's nice, sometimes I got some questions but don't want to be a bother and end up trying to figure them out by myself. You're welcome to reach out to me anywhere. If yes, email me the save game, and let me know which vehicle to look at. Not even sure if we are able to make that -0.5 value to change, but was curious about it.ĭid you refresh the page after updating the price, and/or sim a turn? The materials for said car cost $659, I had the car at ~$2100, but even reducing it to ~$1000, there's no change in the pricing effect. So in summation, the price of your vehicle is too high compared to the material costs. My question is about "pricing effect", what does it means and how can I influence it? That can be seen here, for example. In the future, it's probably best to just upload the picture to reddit. Thanks for the PM, that sends me an email, and I revived the thread for you. I won't know if something is stuck in the spam filter because reddit doesn't notify me, sorry about that. And emails every 5-10 minutes unless asleep. But I generally check everything at least once a day. Official Forums (currently down, but will be back up soon), Email, Steam Forums, Social Media Sites, etc. First of all, is there a better place to ask simple questions where a topic doesn't justify for such things? ![]()
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